HyperBowl was originally developed by J. Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kaneshige, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, and Phil Zucco.
Special thanks to all our Facebook fans, especially testing and bug-squashing help from Ischa Bijl, Frank Lin, Lien Luong, Ian Schwabe, Harrison Sotoloff and Elijah Taylor.
HyperBowl is built with Unity, FontLibrary, iTween, GUIKit001, Localization Package, and Transition Manager. iOS and Android versions use Prime31 plugins. Android version is enabled for Zeemote.